| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Nemesis Jaguar, Southern Special (Dueling Gear) | Threat Value: | 739 | |
| Vehicle Type: | Walker | Offensive Value: | 984 | |
| Production Type: | Limited Production | Defensive Value: | 504 | |
| Cost: | 2,217,000.00 marks | Miscellaneous Value: | 727 | |
| Manufacturer: | Northco | Size: | 6 | |
| Use: | Dueling Gear | Original Default Size: | 9 | |
| Height: | 4.7 meters | Indv. Lemon Dice: | 2 | |
| Length: | 2.9 meters | Crew: | 1 | |
| Width: | 3.4 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 45mm | |||
| Armor Material: | Durasheet / Ceramic | Armor | ||
| Standard Op. Weight: | 7150 kg | Light Damage: | 15 | |
| Primary Move Mode: | Walker (53 kph) | Heavy Damage: | 30 | |
| Secondary Move Mode: | Ground (80 kph) | Overkill: | 45 | |
| Deployment Range: | 380 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 9 | |
| Powerplant: | V-Engine | Max Number on Field: | 1 | |
| Engine Output: | 615hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 5 | |
| Communications: | 0 | Top Speed: | 9 | |
| Fire Control: | +1 | Secondary Move Mode: | Ground | |
| Combat Speed: | 7 | |||
| Top Speed: | 13 | |||
| Maneuver: | +1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Medium Autocannon | |||||||||
| Light Rocket Pack/32 | IF | ||||||||
| Vibrorapier | AP |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Acrobatic Handling | Add rating to manuever in close combat and point blank attacks | ||
| Advanced Controls | Adds one bonus action | ||
| Airdroppable | Can be airdropped | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Auxiliary Systems | "Aux" hits are one step worse | |
| Annoyance | Cramped head space |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| The so-called Southern Special Nemesis was developed in the early TN 1930s by request of a small group of Northern Guard Duelists who -- it was later revealed -- had been traveling to the Badlands to meet Southern Republican Duelists for unauthorized duels. Both groups of pilots were operating without approval from their regimental commanders to settle insults made by each side about cowardice during the War of the Alliance. The Southern Special was designed to face the Republican pilots in the dueling form of choice: the vibrorapier duel. While the ranged weaponry of the Memesis was retained, the forearm spike and vibroblade that usually ensured close-combat effectiveness were discarded in favor of a high-performance Merikson 15 vibrosword. This permitted the Northern pilots to challenge their Republican rivals to the ultimate test of honor in Southern eyes. On 27 Spring TN 1932, a total of ten pilots (five from each side) met to once and for all resolve their differences. Armed with their new Southern Specials, the Northern pilots were confident they could win. Unfortunately, rapier duels are a very difficult skill to master and three Northern duelists were killed during the course of these illegal matches. |